![]() ![]() You can see that the attributes of new adventurers are not equal to each other by genning two adventurers and comparing their speed. I ran into something that I think may be a bug in adventure mode, but I'd like to ask about it here before I make a bug report on Mantis.īy doing a little science, I figured out that the attribute bonuses/penalties selected at character creation are applied on top of semi-random(within the "average" range, as this is what unaltered attributes are always reported as in the in game menu) stats of your new character.
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